What have you worked on you left Escape Studios?
Since I left Escape Studios I had the opportunity to work on lots of great shows.I worked on Adrift, in which Milk made a massive effort to rebuild a stormy ocean in CG as well as the Digi Doubles for the main characters and the boat. I also worked on quite a few series with shorter turn round like Altered Carbon for Netflix and Origin, Electric Dreams, Good Omens and many others.
What is it like to work as a 3D Modeler?
It’s very rewarding, the ability to produce things that you come up with in your mind is amazing. You are like a smith who produces works of art using a digital forge.
What do you find most exciting about working in the creative industry?
The industry is filled with people who have interesting and cool ideas, so everybody kinda feeds off of each others creativity and then inspire each other to produce wonderful works of art, films, animation, and games.
If you had to sum up your time at Escape Studios in one word what would it be and why?
Fantastic. Everybody is creative, funny, respectful and helping. The atmosphere there encourages you to grow as an artist and you don’t feel lonely or isolated, but rather you are a part of a very cool family.
How did studying at Escape Studios help you into the world of Modeling? / prepare you for this role?
Escape Studios gave me the skills I needed to begin my work as a modeler, but also it gave me confidence that I can do this, that I can make this into a job that I enjoy. I’m very thankful for that.