Glyn Evans, 3D artist for Zoë Mode

What course did you study?

I studied the final 6 weeks of the ‘Maya For Games’ course that was running at the time.

How did studying at Escape Studios help you into the world of VFX?

The teaching I received instilled speed, efficiency and technical ability, as well as improving my artistic ability. It prepared me for working in games, because simply making the prettiest tree or robot possible isn’t enough if it crashes the game. Your work needs to exist along with 101 other elements of code, art, audio and design.

What are you working on at the moment?

I'm just preparing for the move down to Brighton to start as a 3D artist for Zoë Mode to continue working on some great new next-gen projects. I'm really looking forward to when I can finally see my work in the shops as a published title.

What's your favourite movie and why?

Die Hard, because it feels like Christmas.

If you had to sum up your time at Escape Studios in one word what would it be and why?

‘Invaluable.’

What is your advice for those considering entering the industry?

I went to University before going to Escape, and though I had a good time it was only after going to Escape that I realised that a lot of what I learned at university was several years out of date. For people thinking about working in 3D in the future, going to Escape instead of university would be a better investment. People who have graduated recently should look to Escape to build on what they've learnt so far.

I went to University before going to Escape, and though I had a good time it was only after going to Escape that I realised that a lot of what I learned at university was several years out of date. For people thinking about working in 3D in the future, going to Escape instead of university would be a better investment.

Glyn Evans, 3D artist for Zoë Mode