How did studying at Escape Studios help you into the world of VFX?
With Escape Studios not only I got my first job recommendation and my first job (even before finishing my showreel) at The Mill, but they also helped me negotiate a better deal, and kept guiding me in the right direction not only on how to finish a good reel and portfolio, but how to proceed with the interviews and work environments as well.
What are you working on at the moment?
I am currently finishing up a feature film named Kin at Image Engine.
What's your favourite movie?
Rush, because it's an intriguing story where if you ask German/Austrian people, the film is about one character, and if you ask British people, it's about the other one. This seldom occours. Not only that, but the VFX stayed extremely close to the real footage of the events, and it is very complementary to the story, you barely notice there were digital enhancements.
What lessons have you learnt during your time studying and your time working in games?
How deadlines really work and how to take pride and pursue greatness in your work, going above and beyond what was requested/expected from you.
If you had to sum up your time at Escape Studios in word what would it be and why?
Effective. I had a specific target fueled by curiosity and the Escape teachers helped me not only with whatever answers I had, but if they didn't know them, how to find out the solutions.
What is your advice for those considering entering the industry?
Make sure you love what you do. There are many great things about the industry and many things you might not have expected or heard before, but if you have passion and love driving you, its all worthwhile.