What work are you most proud of working on and what is your most notable achievement?
With seven years of experience it’s hard to really hard to point to bring it to specific show that I worked on. I started doing some splashy blood job simulation for 300:Rise of the Empire, passing by space explosion with funky slow motion on Guardians of the Galaxy, dressing all the different stormy ocean for "the finest hour" back to smoke and fire in "deep water horizon". I completed a jungle with tons of plant and tree simulation for the Andy Serkis movie "Mowgli" and now I'm developing some extraordinary effects for Pokemon.
What course did you study?