Henry Kelly

Henry started out in the Games Industry after having a Huge passion for Graphic Art & 3D modelling. He started out as a Freelance Environment Artist at the age of 18 working for a number of small independent game studios. Eventually he decided to make Game Art his full-time career and started working at on a virtual/augmented reality (VR/AR) Fitness Game for Gymcraft in 2016.

After the successful release of FreeDriver VR across Japan & Tokyo, Henry left GymCraft and began working at Rebellion Developments where he worked on AAA game titles such as:

  • Sniper Elite - which was nominated in 2018 for Best British Game. 
  • Zombie Army
  • Strange Brigade. 

Henry left Rebellion in early 2019 due to extenuating family circumstances and started to work for Offworld Industries where he was the Lead Environment Artist on the AAA Game Squad.

Also, he taught for Ryan Kingslien (the Master of Zbrush) for the past 2 years as a second occupation. Further, Henry has been featured in 80 LVL and the Allegorithmic newsletter, as well as some other podcasts for his work. 

Finally, Henry invented a new technique for creating Graphic material for games using a non-photogrammetry/ photogrammetry technique: click here.