Philip Meredith

Philip is our Programme Leader for Undergraduate Games courses with over 10 years’ experience working in video games and computer graphics.

He worked with some of the most successful games studios in the UK including EA, Jagex, Rebellion and Climax, and has released thirteen video games including, Harry Potter: Deathly Hallows, Silent Hill: Shattered Memories, Runescape, Overlord and released his own game for iOS called Dead on Sight.

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Philip has been teaching in higher education for over three years, and teaches Art Direction, Game Design, software skills in Maya, Zbrush, Unreal, substance and Photoshop. Since January 2018 we have ran a Saturday Club in partnership with the National Saturday Club and he teaches under 16s how to create art for games.

Education

BA hons Degree Graphic design and illustration

HEA professional recognition for university teaching

MA Game Design (Kingston University)