The Escape Studios Saturday Club officially launches

The National Saturday Club

Escape Studios celebrates 15 years of nurturing talent for the creative industries, with a new initiative for the next generation

Escape Studios, Europe’s leading VFX academy and now a provider of Games, Animation and Motion Graphics courses, have further cemented their commitment to the future of the creative industries, by launching free Saturday workshops to 13-16 year olds.

The Escape Studios Saturday Club, starting on 13th January 2018, will be part of the National Saturday Club network; it’s an 18 week programme of events, offering no-cost, high-quality, tuition in the fields of VFX, Animation, Games and Motion Graphics.

The National Saturday Club has already benefited young people in many ways, including:

  • Raising attainment – 80% of club members achieve at least one grade higher than expected at GCSE in related subjects.
  • Leading to progression – 30% go on to foundation, diploma or undergraduate study.
  • Creating aspiration – by the end of the year, 70% want to pursue a career in an industry they’ve had a taster of in the Club.
  • Enhancing life skills – as well as nurturing their developing talents, taking part also improves members’ confidence and self-esteem and builds their time management, teamwork and communications skills.

Director of Escape Studios, Dr. Ian Palmer, comments

“We’re committed to providing choice and opportunity for future generations, regardless of background or experience. Working in the film, TV or games industry is a dream career for many people today, and being one of the fastest growing industries in the UK, it can be a very real and achievable goal, but only if we provide opportunities and the infrastructure for younger generations to get their foot in the door. Escape’s aim is to help these 13-16 year olds realise a wealth of options open to them: by showcasing the endless possibilities on offer, we can nurture young talent and inspire them towards turning these dream careers into a reality.”

Escape Studios and Saturday Club tutor Jonathan McFall, said:

"Many students may have an idea in mind that one day they would like to work in the VFX, Film or Games industry, as indeed I did, but perhaps they’re not quite sure what it’s all about or what it’s like in real life to work there. So, we ca​me​ up with the idea to teach a lot of core skills that we have used for many years in these industries, including Character Modelling in Maya, Sculpting details from observation in Zbrush, and texturing using real life organic textures in Substance Painter. So far it’s going great and the students are really enjoying it. We look forward to showing you the results at the final exhibition".


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Notes for editors:

About Escape Studios
A university education, powered by industry experience and built by the best industry minds.

Escape Studios are pioneering the next wave of visual effects artists, animators and game developers by transforming higher education. With industry engagement at its core, Escape Studios’ approach to industry-focused learning, is what sets it apart from the rest.

Escape harnesses the expertise and relentless creativity of award-winning artists. Students are taught by well-connected industry experts that have worked on the likes of The Dark Knightthe Lion King and Harry Potter, plus games for multiple PlayStation titles; tapping into real insight built from years of experience in the creative industries. This is also harnessed through an industry-led Advisory Board, bringing together talent from the top studios in the sector, including Framestore, MPC, Cinesite, Double Negative, Dreamworks Animation and Sony Computer Entertainment Europe, to design, develop and deliver programmes.

Escape’s 4000+ alumni (dubbed ‘Escapees’) include BAFTA and Oscar winners; they’ve worked on VFX blockbusters like Fantastic Beasts and Where to Find Them, The Jungle Book, Dr Strange, Rogue One: A Star Wars Story, Captain America: Civil War, Star Wars: The Force Awakens, Ex Machina, Interstellar and Gravity. They’ve also worked on bestselling games (Assassin’s Creed and Forza Horizon), award winning adverts, and some have even set-up their own studios.