If you are interested in creating the state of the art, 3D graphics, Animation and Visualisation then this course will benefit you.
We will be learning Houdini, which is the leading VFX content creation software for the Film, Television, Games and many other emerging art industries. Houdini is used to make pipeline tools and assets as well as being used as a VFX animation package capable of complex simulations of fire, cloth and water.
We will look at how to operate Houdini and why it is different to usual 3D software due to its procedural paradigm. We will also look at basic procedural modelling techniques and how to make assets and tools for use in pipelines or in other DCC software such as Maya or Unreal.
We will then look at VFX special effects with respect to destruction effects and pyro (fire and smoke) effects. Finally, we will look at rendering and scene set up in Houdini. By the end of the course, you will have understood how Houdini is used in VFX animation and as a pipeline tool by making assets.