MA Character & Creature Creation

Master the art of character and creature creation 

This postgraduate qualification is designed for students who want to learn how to master the pipeline for the creation of characters and creatures. 

This MA course will teach you how to design and create your own characters and creatures, and bring them to life. Over the course of the programme, you will learn how to design, model, texture, rig and animate your own characters.  

At the end of the course, you will have earned a postgraduate qualification, have a showreel of character and creature creation work, a thorough understanding of the animation and VFX industry, as well as the skills and connections to kick-start your creative career. 

You will be encouraged to apply for a position as a CG Generalist or Character Artist within a studio, providing a "one stop shop" for the design and creation of characters and creatures. 

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  • Location: London campus or Live online
  • Start date: 27th September 2021
  • Tuition Fees:
    London campus: £17,995
    Live online: £15,450
  • Mode of study: Daytime (full-time)
  • Programme duration: 1 year
  • Entry requirements: An undergraduate honours degree with a significant component in the field of animation or a related discipline

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Find out more about our courses. Meet our tutors, admission advisors, alumni and current students.

Taster courses

Try before you buy and get a hands-on feel for what it's like to study with us. 

Meet us

For a one-to-one chat or a personal tour of our industry-like studios, contact our Admissions team.

Meet our tutors

Michael Davies is the Programme Leader for Animation at Escape Studios. He has worked in VFX for over 10 years and as a freelance artist has pretty much worked in every department, in one way or another. Michael has worked for leading studios including DNEG, Industrial Light & Magic, The Mill and Prime Focus, and has worked on freelance projects with clients such as Unicef, Wired, 3D2D Studios and many more. 

He brings his experience of working on VFX blockbuster films such as Batman vs Superman, Doctor Strange and Thor: Ragnarok to Escape Studios. Michael's main area of expertise is based on work as a Character TD, involving a deep knowledge in modelling, texturing, rigging, and CFX but he has also worked as a Generalist and Supervisor.

He has been helping to develop future creative talent by sharing his skills since 2014 and is also an accredited trainer for Maya at Autodesk. In 2020, Michael also became an Authorised Trainer for Unreal Engine
 

Industry partners

Industry partners and advisors influence everything we do, from the curriculum we teach and how it's delivered to our webinars and events.

We work alongside an impressive list of VFX, Games and Animation studios including Industrial Light & MagicFramestore, Blue Zoo, MPC, Jellyfish Pictures, PlayStation London Studio and Creative Assembly and many more across all our courses at Escape Studios.

With exclusive professional feedback, intensive software training and much more, our industry-led courses give you up-to-the-minute, inspirational knowledge and experience, tailored to the work you’re passionate about. Our Escape Studios Alumni (Escapees) can be found working at a variety of studios including Pixar, MPC, Industrial Light & Magic, DNEG, Rockstar Games and Electric Theatre Collective.

Find out more about our industry partners

Why Escape Studios?

Learn industry-relevant techniques from the experts, in a studio-like environment.

  • Industry-experienced tutors. Our tutors have worked at studios including DNEG, Walt Disney AnimationEARebellion and Framestore and their credits include Captain AmericaBlack Mirror and Bond: Spectre. They speak at international conferences, like B’Ars (Spain) and VIEW Conference (Italy), write for industry-recognised blog Befores&Afters, and are authorised trainers for software like Unreal EngineAutodesk or Houdini.
  • State-of-the-art facilities. Our central London campus is surrounded by world-leading studios and fully equipped with high-end hardware and the latest software. 
  • Industry partners. Our studio partners, including DNEGFramestore and PlayStation London Studio, help design and develop our courses to make sure that what we teach is relevant to the current industry practices. You’ll also have access to events and webinars ran by our Student Experience team with industry speakers.

I particularly like the fact that the classes are production-focused and not the traditional classroom experience. Classes are taught in a way that mimics a production studios.

Ayo Okusi-Daniels, Escape Studios student