2D Character Design (4 weeks)

Characters form the central part of any creative project and with this summer course you can learn how to bring your imagination to life.

Over 4 weeks you will learn the art and craft of 2D character design - from understanding how great characters are formed to creating your own vision. Be taught by Sam Nassour, an experienced visual development artist and character designer, lately working at Blue Zoo animation.

Following the course, there will also be an 4 week period of online mentoring, in which students can polish their skills in a virtual classroom and receive ongoing feedback and support.

  • Location: London campus
  • Start dates: TBC
  • Tuition fees: £1,995
  • Mode of study: Daytime (full time)
    Monday to Friday 10am-5pm, plus additional 4 weeks of online mentoring.
  • Programme duration: 4 weeks
  • Entry requirements: Aged 18 or over, a good understanding of written and spoken English.

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Industry Partners

Industry partners and advisors influence everything we do, from the curriculum we teach and how it's delivered to our webinars and events.

We work alongside an impressive list of VFX, Games and Animation studios including Industrial Light & MagicFramestore, Blue Zoo, MPC, Jellyfish Pictures, PlayStation London Studio and Creative Assembly and many more across all our courses at Escape Studios.

With exclusive professional feedback, intensive software training and much more, our industry-led courses give you up-to-the-minute, inspirational knowledge and experience, tailored to the work you’re passionate about. Our Escape Studios Alumni (Escapees) can be found working at a variety of studios including Pixar, MPC, Industrial Light & Magic, DNEG, Rockstar Games and Electric Theatre Collective.

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Escape Studios Industry Partners

Why Escape Studios?

Why Escape Studios?

Learn industry-relevant techniques from the experts, in a studio-like environment.

  • Industry-experienced tutors. Our tutors have worked at studios including DNEG, Walt Disney AnimationEARebellion and Framestore and their credits include Captain AmericaBlack Mirror and Bond: Spectre. They speak at international conferences, like B’Ars (Spain) and VIEW Conference (Italy), write for industry-recognised blog Befores&Afters, and are authorised trainers for software like Unreal EngineAutodesk or Houdini.
  • State-of-the-art facilities. Our central London campus is surrounded by world-leading studios and fully equipped with high-end hardware and the latest software. 
  • Industry partners. Our studio partners, including DNEGFramestore and PlayStation London Studio, help design and develop our courses to make sure that what we teach is relevant to the current industry practices. You’ll also have access to events and webinars ran by our Student Experience team with industry speakers.

Specifically doing the animation course helped fast track my Maya skillset to allow me to apply for a greater variation of jobs. I now regularly work in both 2D and 3D allowing me to be more versatile.

Richard Jeffery, 3D Animation student