Houdini (6 weeks)
Become a master in the latest VFX software at a Houdini Certified School!
Learn how to make the most of Houdini for visual effects with Mark Spevick, Head of 3D at Escape Studios and a certified Houdini trainer, who will teach you what you need to know to move to the next level with Houdini and Houdini Engine asset creation.
In this course, you will learn 3D VFX and create Houdini digital assets and simulations. You will also understand the uses of Houdini Engine plugin for making tools for Maya and Unreal Engine, and how to apply that across a variety of pipelines in VFX and Game Art to enhance your workflow.
This course is ideal for those who are familiar with the basic concepts of 3D and computer graphics.
SideFX, the brains behind Houdini, are one of our favourite software industry partners whom we work very closely with as a Houdini Certified School. As well as hosting their 2016 software launch at our campus, they've contributed to the development of this course, championing their own software and engine for industry use. There's simply no better place to learn what the professionals do.


Meet your tutor
Mark Spevick is our Head of 3D, combining teaching with working at the highest level in the industry.
He got his big break at Peerless Camera, the production house co-owned by Terry Gilliam, and worked on every Gilliam film from Fear and Loathing in Las Vegas to The Imaginarium of Dr Parnassus, starring the late Heath Ledger. He also worked with director Martin Campbell on Zorro and Mask of Zorro before supervising on the set of Casino Royale. Mark also managed the CG team that worked on the parachute scene in Angels and Demons, on behalf of post-house and our industry partner, DNEG.
Mark was heavily involved in the design and development of our undergraduate and postgraduate programmes. Along side teaching our courses he continues to host webinars with us and SideFx as a Autodesk Certified Instructor and a Houdini Certified trainer.

I've particularly enjoyed being able to learn with experienced tutors and being around other people who are passionate about building their skills.
Malcom Kelley, Advanced 3D for Visual Effects alumnus