Video Games Art and Effects Production (18 weeks)

You’ve played the Game, now it’s time to create the Game!

Learn all you need to know about becoming a Games Artist with our 18 week Video Game Art and Effects Production course! You'll study the core principles as part of our 12 week programme, but develop your skills to an advance level via techniques such as simulations and dynamic meshes.

Our course has been designed to meet the demand for new creative talent as the UK's Games industry expands across mobile, PC and console. It focuses on developing your artistic skills and creativity as preparation for a career in the games industry, from world-building to work flows for magical effects.

Our industry advisors and partners have inputted into the design of the course to ensure you learn real world skills. You’ll get to grips with industry standard software such as Unreal Engine, ZBrush and Maya, as well as the practical vocational experience to secure a job in the games industry. 

  • Location: London campus or Live online
  • Start date: 15th February 2022
  • Tuition fees: 
    London campus: £15,950
    Live online: £12,760
  • Mode of study: Daytime (full time)
  • Programme duration: 18 weeks
  • Entry requirements: Aged 18 or over, a good understanding of written and spoken English.

Next steps

Open events

Find out more about our courses. Meet our tutors, admission advisors, alumni and current students.

Taster courses

Try before you buy and get a hands-on feel for what it's like to study with us. 

Meet us

For a one-to-one chat or a personal tour of our industry-like studios, contact our Admissions team.

Meet our tutors

Simon is a Digital Artist with 22 years experience working in video games and computer graphics.

He joined the team at Escape Studios in 2008, now the Head  of Games, he leads the Games Art courses. After graduating from a Fine Art background, Simon joined Bits Studios and later moved on to Sony Computer Entertainment Europe for 10 years, designing and creating environments, characters and leading teams at a senior level.

He worked in senior lead roles on nine published titles including Total NBA ’97, This is Football, Getaway, Black Monday, Kinetic, Kinetic Combat and Sony Playstation Home. During his career he has also created bespoke courses for corporate clients in the video games and TV sectors such as Rare, Big Big Studios and the BBC.

Industry partners

Industry partners and advisors influence everything we do, from the curriculum we teach and how it's delivered to our webinars and events.

We work alongside an impressive list of VFX, Games and Animation studios including Industrial Light & MagicFramestore, Blue Zoo, MPC, Jellyfish Pictures, PlayStation London Studio and Creative Assembly and many more across all our courses at Escape Studios.

With exclusive professional feedback, intensive software training and much more, our industry-led courses give you up-to-the-minute, inspirational knowledge and experience, tailored to the work you’re passionate about. Our Escape Studios Alumni (Escapees) can be found working at a variety of studios including Pixar, MPC, Industrial Light & Magic, DNEG, Rockstar Games and Electric Theatre Collective.

Find out more about our industry partners

Why Escape Studios?

Learn industry-relevant techniques from the experts, in a studio-like environment.

  • Industry-experienced tutors. Our tutors have worked at studios including DNEG, Walt Disney AnimationEARebellion and Framestore and their credits include Captain AmericaBlack Mirror and Bond: Spectre. They speak at international conferences, like B’Ars (Spain) and VIEW Conference (Italy), write for industry-recognised blog Befores&Afters, and are authorised trainers for software like Unreal EngineAutodesk or Houdini.
  • State-of-the-art facilities. Our central London campus is surrounded by world-leading studios and fully equipped with high-end hardware and the latest software. 
  • Industry partners. Our studio partners, including DNEGFramestore and PlayStation London Studio, help design and develop our courses to make sure that what we teach is relevant to the current industry practices. You’ll also have access to events and webinars ran by our Student Experience team with industry speakers.

My time at Escape Studios not only equipped me with the skills I needed to hit the ground running in the games industry, but boosted my confidence in myself as a professional enough to knock on some big doors too.

Matt Alan, Senior Artist SEGA Hardlight