Now mentored by industry pioneering developers Media Molecule 

About this course

You'll learn all you need to know as a Games Artist enabling you to create environments, assets, or lighting for mobile or console/PC development. Get a crash course in how the pros produce the next generation of exciting characters and worlds. 

Our Video Games Art Production (12 weeks) course has been designed to meet the demand for new creative talent to take on roles as game artists. It is focused on developing your artistic skills and creativity. You'll learn the principles behind the creation of environments and assets to a professional standard as well as the practical vocational experience to secure a job in the games industry.

What to expect

If you're joining this course on the 2nd October, you'll benefit from:

  • A feedback session on your final project with an artist from Media Molecule 
  • This is a chance to showcase your work infront of those in the industry looking for work.

Media Molecule is a proud PlayStation WorldWide Studios developer based in Guildford, England. Founded in 2006 by a group of friends looking for new creative challenges, Media Molecule has grown into one of the industry’s most pioneering developers. They have developed the multi-award winning, critically acclaimed titles LittleBigPlanet, LittleBigPlanet 2, Tearaway and Tearaway Unfolded. Now in their 11th year, Media Molecule are setting their sights even higher with their ambitious new title Dreams, for the PlayStation 4 – a spiritual successor to LBP.

Course summary

    Escape Studios West
    2 October 2017
    26 February 2018
    Full time
    12 weeks
Media Molecule

Mentored by

My time at Escape not only equipped me with the skills I needed to hit the ground running in the games industry, but boosted my confidence in myself as a professional enough to knock on some big doors too.

Matt Alan, Senior Artist SEGA Hardlight

Meet your tutor

Simon Fenton
Head of Games